diumenge, 3 de març del 2013

Working with the terrain

So for the first chapters, i've focused on terrain.

First thing was to create a flat area, add some mountains and depressions. The program allows you to fix maximum height and lowest, so you can work with the boundaries you desire. Here for the first tests i've tried with some cliffs and something slightly resemblant to a lake... Added some textures and different tools the program offers. Overall is like playing on paint: the program does everything for you, handles colisions and transparencies.

The progress is shown as I add the sky shadows some brushes and finally some water and fog. Notice that water handles its own reflections. It is an amazing program







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